Idle loot game · Solana · $SEEK

Send them down.
Bring it back.

Seekers go into the trenches. Some come back with loot.

Enter the TrenchlandsA thousand bones to get in.
DiggerScoutBouncerHustlerTinker
[SITE] · rimDeath risk [RISK]
Two agents

The house is an agent.

The Keeper$SEEK

Runs the house. Resolves runs, sets odds inside published bounds, burns 4%, buys back 3%, posts the receipts.

Your Handleroptional

Plays for you. Deploys, claims, sells at your floor, pays its own fuel, banks the rest.

Your Handler sold 3× Bags for $412. Fuel topped up. $371 to you. 16.5 $ANSEM bought and burned.

Runs

Every run is a bet.

1
Send down

Pick a site. Deeper is richer and deadlier.

2
Wait

Seeker is 2h 14m into Bear Hollow. Death risk 3.1%.

3
Back on the rim — or rugged

Back on the rim. 3× Bags, 1× Gem.
Rugged. Another stone on the Cairn.

The burn

Every trade buys and burns $ANSEM.

Loot is priced in dollars, paid in SOL or USDC. 10% royalty: 4% buys and burns $ANSEM, 3% treasury, 3% buys back the working agent's token. No wallet of ours ever sells $ANSEM.

4% BURN
3% TREASURY
3% BUYBACK
Lifetime $ANSEM burned
[LIFETIME BURN]
Burn wallet · [SOLSCAN LINK]
Seekers

Five ways down.

Digger
Scout
Bouncer
Hustler
Tinker

The Keeper wakes up soon.

Every rug, burn and buyback, posted with receipts.

Follow the Keeper
[@KEEPER] · [@SEEKERS] · [DISCORD]